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Every card has a secret: special abilities and Card Evolution

The Butcher's bloodlust, Madam V's call, the Zeppelin's last load. Every special ability and evolution in one list.

In Mafia Gun every unit has a special ability of its own. Tap a card and you'll find it in the card details.

In this article:

  • ●Brawlers
  • ●Shooters and gunners
  • ●Flyers, vehicles and buildings
  • ●Card Evolution
Special ability and evolution in the card details
Special ability and evolution in the card details

Brawlers

  • ●Stiletto Boys · First Blade: the first hit deals double damage
  • ●Street Enforcer · Steady Stance: takes 30% less damage below half health
  • ●The Butcher · Bloodlust: hits targets below half health 50% harder
  • ●Yakuza Blade · Fury: attacks 40% faster below half health
  • ●The Heavy · Iron Fist: the first hit on a building deals double damage
  • ●Armored Gunman · Steel Armor: the armor soaks up the first 400 damage
  • ●Goon Squad · Swarm: hits 5% harder for every goon nearby (up to 50%)
  • ●Courier · Full Throttle: 1.5x speed for the first 3 seconds

Shooters and gunners

  • ●Pistol Sisters · Double Tap: every 3rd shot deals double damage
  • ●Sharpshooter · Take Aim: each hit on the same target is 15% harder (up to 60%)
  • ●Elite Sniper · Stunning Shot: stuns the target for half a second
  • ●Mercenaries · Steel Vest: each soldier's vest soaks up the first 80 damage
  • ●Grenadier · Parting Gift: drops a last bomb when he dies
  • ●Pyromaniac · Wildfire: the ground he hits burns for 3 seconds
  • ●Field Cannon · Knockback: pushes back the ground units it hits
  • ●Madam V · The Queen's Call: calls in 3 Stiletto Boys every 7 seconds

Flyers, vehicles and buildings

  • ●Buzz Drones · Dodge: shrugs off half of the first hit
  • ●Heavy Drone · Death Dive: damages everything around it as it falls
  • ●Bomber Drone · Sticky Bomb: its bombs slow what they hit for 1 second
  • ●Zeppelin · Last Load: its remaining bombs go off when it falls
  • ●Armored Truck · Exploding Vault: explodes when destroyed
  • ●Sentry Gun · Slowing Rounds: its target is slowed for 1 second
  • ●Searchlight Building · Heat Up: heats up on the same target, each hit 15% harder (up to 60%)

Card Evolution

Some cards also have an evolved form. You collect evolution shards by playing; 6 shards unlock the evolution. If the evolved card is first in your deck, it comes out evolved every 2nd time you play it.

CARD EVOLUTION

Street Enforcer
Street Enforcer

Armored Enforcer · Street Enforcer Evolution: 35% more health, punches 10% harder.

The street's toughest fist now comes with a steel vest. Hitting him is like hitting a wall.

CARD EVOLUTION

Stiletto Boys
Stiletto Boys

Stiletto Gang · Stiletto Boys Evolution: 6 kids instead of 4.

Four is a crowd, six is a gang. The blades are out and there is nowhere left to run.

CARD EVOLUTION

Pistol Sisters
Pistol Sisters

Sharp Sisters · Pistol Sisters Evolution: +1 range and every 2nd shot deals double damage.

The sisters have been practising: further, faster and it hurts more.

CARD EVOLUTION

The Butcher
The Butcher

Bloody Butcher · The Butcher Evolution: 15% harder and runs 25% faster.

The stains on his apron aren't ketchup any more. When the cleaver goes up, it's already too late to run.

CARD EVOLUTION

The Heavy
The Heavy

Dynamite Heavy · The Heavy Evolution: The dynamite on him explodes when he dies.

Taking the Heavy down is hard; once you do, you had better step back.

CARD EVOLUTION

Shock Spray · Bullet Spray Evolution: Briefly stuns what it hits.

The bullets are electric now. Anyone caught in the rain freezes for a moment.

Build your deck and uncover the secrets: mafiagun.com

See you on the streets, The Mafia Gun Team

Related game

Mafia Gun

Mafia-themed, real-time 1v1 card and building battles.